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1. WTS Industrialist/jammer/scanner/decent combat - in Character Bazaar [original thread]
Confirming that this toon is now sold and in transfer to the buyer.
- by Frattor 01 - at 2016.06.07 02:05:37
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2. WTS Industrialist/jammer/scanner/decent combat - in Character Bazaar [original thread]
ingame offer of 42.5bil accepted, please send isk and eve mail account details
- by Frattor 01 - at 2016.06.07 01:28:11
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3. WTS Industrialist/jammer/scanner/decent combat - in Character Bazaar [original thread]
3mi wrote: 16 b b/o i have 16 bil so far, anyone out to beat that?
- by Frattor 01 - at 2016.06.07 01:04:45
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4. WTS Industrialist/jammer/scanner/decent combat - in Character Bazaar [original thread]
Hello all, first time doing this so not sure exactly how its done. I have this toon i'd like to sell. shes sitting on just over 60mil SP, mostly in industry like mining, hauling, almost maxxed out PI, Blueprint work, including T2 invention and ma...
- by Frattor 01 - at 2016.06.07 01:01:37
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5. salvage drones - in EVE General Discussion [original thread]
NEONOVUS wrote: Patch coming soon to make that happen. oh thats awesome! thanks!
- by Frattor 01 - at 2012.12.13 22:33:00
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6. salvage drones - in EVE General Discussion [original thread]
hey im just wondering is there a way to set salvage drones to auto salvage nearby wrecks? i was curious about this because on my salvage runs the way i do it is target everything and tractor it all in first. then once everything is right next to m...
- by Frattor 01 - at 2012.12.13 22:26:00
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7. Question about ccp jobs - in Out of Pod Experience [original thread]
Baby ChuChu wrote: Just a headsup, I heard applying for a job at CCP is like participating in the Hunger Games...like...literally. Good news is you don't have to kill your opponents with guns or arrows or spears or any of that nonsense. ...bad...
- by Frattor 01 - at 2012.12.03 21:27:00
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8. Question about ccp jobs - in Out of Pod Experience [original thread]
Hello, im posting here in regards to the ccp jobs page because i noticed there was a section for san francisco. Being in the immediate san francisco area, and highly experienced and knowledgeable about the video games and computer tech industries,...
- by Frattor 01 - at 2012.12.03 20:57:00
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9. Market mechanics question - in Science and Industry [original thread]
Caerfinon wrote: Frattor 01 wrote: So if I just right click sell to the highest buy order is there a disadvantage in doing that? You will generally make less ISK. The highest buy orders are typically less than the true value of the items...
- by Frattor 01 - at 2012.11.09 03:45:00
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10. Market mechanics question - in Science and Industry [original thread]
Alyssa SaintCroix wrote: The simple menu sells to the highest available buy order, given some specific conditions, and the advanced menu creates your own personal sell order of X amount. So if I just right click sell to the highest buy ord...
- by Frattor 01 - at 2012.11.09 03:00:00
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11. Market mechanics question - in Science and Industry [original thread]
Hi im just wondering, when selling items in bulk (say a fat stack of coolant for example) if i just did right click sell would it auto sell to the highest buy order? And if it does (which would be what i want/the highest bidder) then why would i e...
- by Frattor 01 - at 2012.11.09 01:39:00
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12. east bay area meetups - in Out of Game Events and Gatherings [original thread]
sup guys i know there is a california eve player meetup thread already but i was just hoping to narrow that down a little and see if theres any players out there in my area. Oakland/Berkeley/Marin/San Leandro/Hayward/etc. its too bad such a great...
- by Frattor 01 - at 2012.09.24 20:54:00
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13. Mars Space Lab / Curiosity Rover - in EVE General Discussion [original thread]
Omega Sunset wrote: Frattor 01 wrote: lol umad at wall-of-text? nah, I was thinking of herding it into a plastic bag and floating away though. lol gave me a good chuckle thinkin about that here at work. thanks for making my monday bett...
- by Frattor 01 - at 2012.08.06 20:55:00
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14. Mars Space Lab / Curiosity Rover - in EVE General Discussion [original thread]
lol umad at wall-of-text?
- by Frattor 01 - at 2012.08.06 20:43:00
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15. So you think pc gaming is dying? - in EVE General Discussion [original thread]
the thing i like best about people talking crap about pc gaming is when my friend tells me his xbox has more video graphic memory (ie better graphics in games) than pc games....LOL i build gaming pc's for a living. so i showed him my current rig ...
- by Frattor 01 - at 2012.08.06 20:42:00
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16. Mars Space Lab / Curiosity Rover - in EVE General Discussion [original thread]
Omega Sunset wrote: Mars = dead planet, I don't understand the draw. The moon has far more importance towards the fulfillment of our needs (eg energy, platform to space etc.). I do like robotics though, so you bet I'll be monitoring this just l...
- by Frattor 01 - at 2012.08.06 20:36:00
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17. EVE needs a new intro video.. - in EVE General Discussion [original thread]
PinkKnife wrote: EVE intro video Damn, that thing hasn't aged so well... ^i agree the whole thing
- by Frattor 01 - at 2012.07.27 05:40:00
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18. EVE Online cinematics - in EVE General Discussion [original thread]
i just wanted to show support for CCP's cinematics of EVE online whoever works on them seriously good job every single one is amazing. among many others i really like the scene in fanfest 2012 trailer for example when the 2 rifters were chasing an...
- by Frattor 01 - at 2012.07.27 05:26:00
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19. frigate-cruiser size ninja salvaging - in EVE General Discussion [original thread]
thanks for the feed back guys! that sucks you cant tractor beam other wrecks thats ******** -________- yea i was thinking that might be a better option to have something like a probe or heron for the scanning and then something like a rifter or...
- by Frattor 01 - at 2012.07.22 22:08:00
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20. frigate-cruiser size ninja salvaging - in EVE General Discussion [original thread]
thx for clarifying that any suggestions for ships/fits? i was thinking a heron or something with scan strength bonuses, but also some high slots for multiple salvagers
- by Frattor 01 - at 2012.07.22 21:37:00
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